I am considering running a slightly-atypical game of Lexicon to fill in all of the gaps in my MRI-created world (lot of time to sit and think, you know), “Curseteroids.” ☄️
(technically, Curse-teorites, but hey)
I would be using the Order Variation Follow the Phantoms and the type variation Codependence.
I’d be open to up to 8 other people, and am holding 4 slots for the people who played with me in Inspector Caracal’s earlier Lexicon game.
Why atypical? Because I already have a novel started in my head for this setting, which requires SLIGHTLY more background than the normal, to quote, “You are all scholars arguing about how the Void Ghost Rebellion led to the overthrow of the theocracy and the establishment of the Third Republic.” I.e., we will all be scholars of some sort working on the Enclopedia, uh Cursteroidia, but I’ve set up the introduction to the world.
Since time immemorial [at least 500 years] the land of Otenysa has been beset by the Curse.
The Curse manifests as flaming rocks from the sky, some as small as a fist, some as large as a city.
Some land with a physical presence; some have only a magical shape, but all of them wreak havoc on the world around them.
A Curse Rock has a range of effect normally in proportion with its size; within that range of effect, buildings are destroyed or simply changed — melted, their material altered, turned upside down. Animals are killed or changed, shrunk or grown, their colors changed and their milk or wool or meat altered. Humans, too, are changed, magic given or taken away, ears and limbs and nose grown or shrunk, added or reduced, skin altered, internal organs broken. Some of the changes are survivable; some or not. Some are beneficial; most are not.
Any given Curse Rock will have the same sorts of effects on everything of a given “type” hit by its wave, leading to Balkanization of groups of mostly-humanoids.
Things I need for plot of The Potential Story:
- Water (possibly also things like rock?) will have a muting effect on some Curse Rocks and an amplifying effect on others
- In the waters off the East of the mainland there is a small island chain. Situated mainly on the largest island, there is a nation which has been untouched by Curses for over 200 years — the longest of anyone — and whose last curses were mild and mostly-beneficial
- This leads to them being a bit smug and superior, and it also leads to “missions” to the mainland to bring them technology, foodstuffs, and the like. These missions are *cough* not always well-received.
That’s it. There can be any number of “races” of altered stock of humans, plants, etc. There can be almost any effect you can think of from the curse rocks. There can be almost any level of techno/magic from Stone Age to Approx. Development Of Electricity, and almost any sort of magic that you want. Any governmental system, any utopia or dystopia, and any extant or historical nation from the size of a single city to up to half the continent.
The mass of one land mass has been determined, as well as a broad handwave of the Island of “Elves”, but the rest of the planet is up for grabs, as is geography, climate, where exactly the equator is in re. this land mass…
So! Anyone Interested?
- Rix Scaedu