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Wordcount Contemplations

I’ve been working on beating 2013’s wordcount per month in 2014.

January’s goal was to beat 38,615 – I wrote 48,724.
February’s goal was to beat 28,822 – I’ve written 33,400 as of this post.

March might be harder.
To beat March, I need to write more than 58,837 words.

Of course, to still be beating 2013 at the end of March, I only need to write more than 44,150 words. That’s a little more do-able.

~~

In the MEANTIME, March is an odd-numbered month, which means it’s Pirate Nano time again.

This month, the Nano goal is “finish Addergoole: book One” (about 5000 words) and then plow through a lot of Rin & Girey – Into Lannamer, for a total of 25,00 words, with an additional “at least 250 other words/weekday” on obligations & submissions

~

What are your writing goals?

This entry was originally posted at http://aldersprig.dreamwidth.org/680445.html. You can comment here or there.

Signal Boost: Prompt Calls. Support your crowdfunded writers! (#promptcall)

Prompt Calls!

The Mephit is having a prompt call here. The theme is resolution.

[personal profile] kay_brooke is having a prompt call here. The theme is new beginnings.

K.A. Webb is having a prompt call here. The theme is mysteries, enigmas, and that which has been lost.

The writer who dwells in my attic, K Orion Fray is having a prompt call here. The theme is Magic, Elves, and Faeries.

Leaving a prompt takes just a minute, and it helps out these writers; leaving a tip costs not much more than a Starbucks latte, and those tips add up, guys.

Support your local crowdfunded writer with comments, prompts, and, if you can, tips!

This entry was originally posted at http://aldersprig.dreamwidth.org/679882.html. You can comment here or there.

February is World Building Month, a Summary to Date

February is World-Building Month
The Questions! (still need 4 more)
Other People Playing!
Day One – Planners
Day Two – Aunt Family
Day Three – Addergoole
Day Four – Fae Apoc
Day Five – Vas’ World
Day Six – Tír na Cali
Day Seven – Stranded
Day Eight – Dragons Next Door
Day Nine – Unicorn/Factory
Day Ten – Aunt Family
Day Eleven – Addergoole
Day Twelve – Stranded
Day Thirteen – Tír na Cali
Day Fourteen – Space Accountant
Day Fifteen – Worldbuilding Meta
Day Sixteen – Space Accountant
Day Seventeen – Aunt Family
Day Eighteen – Fairy Town
Day Nineteen – Fae Apoc
~
Day Twenty-Four – Unicorn/Factory

This entry was originally posted at http://aldersprig.dreamwidth.org/672815.html. You can comment here or there.

February is World Building Month: Need questions for 24-28, please

February is World-Building Month!

I have been answering world-building questions all month; you can find the answers at the febcreate tag.

But, after today’s question and yesterday’s, I don’t have any more questions!

I need 5 more questions about any of my universes,here.

Thanks!

This entry was originally posted at http://aldersprig.dreamwidth.org/676839.html. You can comment there.

February is World Building Month. Day Twenty One – Vas’ World

[personal profile] piratekitten has declared February world-building month.

Every day in February, I will answer one question about any one of my settings.

The question post is here, please feel free to add more questions!

The twenty-first question comes from [personal profile] clare_dragonfly and is for Vas’ World

Well, you could tell me more about how the lost colony got there and came to be lost… 😀

Hattip and thanks to [personal profile] thnidu for this comment from which I got much of the answer.


This was first detailed in The Sea And Sky: …when a computer failure (meters and yards were not the same thing, and why had it taken this long for someone to notice the problem?) had sent it off course… Which isn’t so much “detailed” as “handwaved.”

The surviving members of the ship’s crew and colony ship definitely thought that the computer had malfunctioned, and, in the moments between it finding the planet later known as Vas’ World/MacAllister-5 and it crashing, it certainly did.

But why?

It will take longer than the story has reached yet to determine the potential causes of the malfunction, but what Vas’ team can guess at, given the information they have, is something like the following:

There are areas in space which are fairly “clean;” that is, they are safe to use sub-light or FTL travel in with no ill effects; you generally go from point A to point B with no interruptions, as long as your plot doesn’t take you too close to a sun, a planet, an asteroid belt, etc.

And then they are places – the first “discovered” was en route to the planet the team was actually trying to colonize – where naturally occurring “flash warp” nexuses act as pivot points, altering the velocity of a ship in as-of-yet unpredictable ways.

The ship that accidentally colonized MacAllister-5 was not the only ship to go missing; it was simply the first one to be found. Until it was discovered (and until Vas et al realize the MacAliens’ origins), the main population’s assumption is that all those ships lost to the flash warp nodes were destroyed.

It’ll be interesting to find out exactly how wrong they were.

This entry was originally posted at http://aldersprig.dreamwidth.org/676581.html. You can comment here or there.

Friday Show-And-Tell: What have you been up to?

Shamelessly copied from [personal profile] jjhunter:

Friday, every Friday, I invite you (yes, you!) to share with me key Dreamwidth (or LJ, or Tumblr, or anything else) posts from the last week. They can be one or more of your own posts, posts of others you’d recommend, interesting discussions, linkspams, tiny delights, whatever stands out to you from the last seven days that you’d like to highlight. Assume that I’ve been away and pining too true and catch me up on what matters to you.

In return, I will make a point of commenting on at least one post of those you share, and I encourage others to do the same.

Newcomers, lurkers and long-time commentators equally welcome

This entry was originally posted at http://aldersprig.dreamwidth.org/675019.html. You can comment here or there.

Things I want to play with in the Addergoole verse

Things I want to play with in the Addergoole verse, page one: a feral child comes to Addergoole.

Things I want to play with in the Addergoole verse, page two: the slave markets, before and after the apoc. Um, this one is likely dark.

Things I want to play with in the Addergoole verse, page three: the kids in cohorts 14-17: they come into school with the world in varying stages of okay and normal, and come out with the world a disaster.

Things I want to play with in the Addergoole verse, page four: the human, American government during and after the apoc. A kid raised with that government.

Edit:
Things I want to play with in the Addergoole verse, page five: What if there’s, like there’s the American gvm’t over there, handwave, a small nation of fae-only? What if an Ag grad takes her kids there?

This entry was originally posted at http://aldersprig.dreamwidth.org/674118.html. You can comment here or there.

Locked In, a story for Trope Bingo/Bonus Round

This is to [personal profile] rix_scaedu‘s prompt to my [community profile] dailyprompt here.

This fills the “locked in” square in the Trope Bingo Card.

Names from Fourteen Minutes‘ generator.

“All right. This is looking bad.” Richan frowned at the door.

“Looking. Looking.“ Cathuyet shook her head. “I’m not sure looking bad is the phrase you’re looking for.”

“Would you shut up and let me work?”

“No. No, I won’t. And I’ll tell you why.” She pushed the lantern into her partner’s hands. “Because we have twenty-five minutes to get out of here. Failure is in no way an option.”

“I know, I know.” Richan paced around the room for what had to be the seventieth time. “There could be another way out.”

“There is most definitely another way out.” Cathuyet’s voice was level, but she wasn’t paying her partner much attention anymore; she had a small ball of light floating over the lock mechanism and was tapping at things with a tiny hammer. “I can think of at least four.”

“What?” Richan paused in the pacing to stare at Cathuyet’s back. “Then why- Oh. That hardly counts.”

“Well, they’re exits.”

“Traps!”

“At least the first one would dump us into the lake. We’d almost certainly survive. Can you bring the lantern over here and look at the top left lock? I think we need to focus on that one and the bottom right one at the same time.”

“We might survive, but what about everyone else?” Richan obligingly hung the lantern on a hook in the ceiling and began examining the lock in question.

“Well, that’s why we’re not taking those routes.” Cathuyet peeked up. “Richan, do you hear that…”

“Grinding sound? Yeah. Yeah, that sounds… shit.”

Richan reached for the lantern. “That hook – damnit, rookie mistake.”

Cathuyet stopped Richan with a grab to the wrist. “No, leave it. Remember what happened back in the labyrinth.”

Richan froze, and then, very slowly, nodded. “Right. Once you’ve set something off, minimize other factors. Like in the lake trap. Blasted waters, I hope that Edmose got out all right.”

“It’s a lake. Right now, Edmose has as good a chance of survival as we do.” She tilted her head and leveled her breathing.

“I can’t believe…”

“Richan, stop beating yourself up – this place is made to cue mistakes like that – and act like the safecracker you are. Listen.

The younger thief did as instructed; soon the only sounds in the room were very measured, quiet breathing and the creaking of the mechanisms. Creaking. Everything here was relatively new; nothing should be sounding that decrepit. That meant…

Richan jammed a stiletto into a hole just as it opened. The gear-creaking sound clicked, clicked again, pushed against the knife… and stopped. With no sound at all, a door slid open.

“Richan, you’re a genius.” Cathuyet used a mirror on a stick to check out the passageway ahead. “Clear in all directions. And so are we. With twelve minutes to spare.”

“Only if we get the idol and get out of the final chamber before the time tips over.” This entire set-up had been built on a balance board, with only the hour-timer keeping it from flopping sideways.

“Right.” She wiggled through the entranceway – and stopped.

“What?”

Cathuyet was choking, soft laughter that shook her shoulders. “There’s another blasted door. We’re still locked in.”

This entry was originally posted at http://aldersprig.dreamwidth.org/673910.html. You can comment here or there.

February Writing, a So-Far Summary

The Last Summary

Question du Jour: If I was going to put together of new and previously-written stories about one character from the Addergoole ‘verse (or possible one pairing), who would you like to see?

Ideas for Longfics.
January Writing Status

Bingo, etc.

OrigFic Bingo
The Storm – Amaya in her Second Year, Addergoole
Outnumbered – Nila and Tros, Fae Apoc
Balancing the Odds – Addergoole pre-addergoole
What was Lost – Shahin, Post-apoc
Exhaustion – the Aunt Family

Trope Bingo
The Special Captive, Tír na Cali/Criminal Minds Crossover, au: crossover
Betting on It – Space Accountant, “Bets/Wagers”
Excerpt Taking the Journey
Excerpt Unwelcome Guests

Random Bingo
A Row!
Treacherous Sister, Aunt Family
Gone Rummaging

Bonus Round
He Couldn’t Fail

Addergoole for Fun

Fuzzy on the Details – Ankara drabble
A Character Bloodline Profile
Addergoole/Criminal Minds Part III
After School – Pania and Efrosin
Kai-Rozen Drabbles
more Kai-Rozen Drabbles
and more Kai-Rozen Drabbles

The Cat in the Window _ Wordless Wednesday

Edally Academy
Getting Ready: Enerenarie
Almost There: Enrie
Almost There: Tairiekie

Personal: Kitty and pipes
Personal: Kitty

Friday Show and Tell
Friday Show and Tell

February is World Building Month
Giraffe Call, A Summary

This entry was originally posted at http://aldersprig.dreamwidth.org/673441.html. You can comment here or there.