Archive | December 4, 2014

The Cat’s Paw, a story continuation of the Aunt Family

I asked for Non-Addergoole Prompts here; this is to [profile] kiarrith‘s request for More Cat.

Aunt Family has a landing page here.

This comes after Family Secrets & Cat Secrets, which itself is after Cats & Grannies. and Cat’s in the Attic.

Beryl had the book now.

Radar found himself pacing, which was not common Radar behaviour, and possibly (he was no longer really certain) not really cat behaviour either. The family needed a strong, knowledgeable witch – Aunt, whatever – again. Eva did not want to be steered, which was good. But it meant that Radar was going to have to work sideways around things.

Radar was not good at working sideways, and he wasn’t really certain if it was the best idea. But, while he had been instilled with certain values, he had not been given precognizance, which he felt showed a lack of foresight on his creators’ parts. So he had to guess.

Guessing meant he’d put the most important book in the family’s history in the hands of a teenager – not even definitely the next Aunt, no matter what the family thought, although she was definitely already a witch – and hoped that she wouldn’t spill her soda on it or, possibly worse, spill the beans to all and sundry.

Beryl was proving good at keeping secrets so far. If he’d had fingers to cross, Radar would have crossed them.

Instead, he paced, while nearby, Beryl sat with the book, a laptop, a family dictionary, and a notebook open, taking precise notes on everything she read.

Finally, content that she was far too engrossed to notice him, Radar hopped up on the dresser and slid her cursed necklace over his own neck.

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What Follows is available in Print! Books make great holiday gifts!

Check it out!

What Follows is an anthology of post-apocalyptic stories, answering the question “how would an immortal handle the end times?” It features “Monster Godmother,” a story of the Faerie Apocalypse written by yours truly, as well as stories by [personal profile] jolantru, K Orion Fray, and many more!

Want it in electrons format? Check here for sources.


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Inner Circle is Up! Chapter 12 – Valran – Choose


“Choose, ma’am?” Valran blinked at the ancient, terrifying woman who owned him. The car had gone quiet for a little while, almost entirely silent, as they wended their way into the heart of New Indapala. And then… that.

“I’m sorry, I got lost in my own thoughts…” Read on…

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December Meme – Day Four

The Meme

While [personal profile] kelkyag gave me a bunch more pick-a-day-prompts, I’d been thinking about this, so I wrote it 🙂

Today I’ve been thinking about Farmville (big surprise there) – as well as Civ, Sim City, and Carcassonne, and how they relate to my writing.

The thought first came to me a week or two after I’d gotten enmeshed in Farmville, which really can devour quite a bit of time. I was running Addergoole scenarios in my head (like ya do) and I realized that the character was sort of playing Farmville IRL.

My first thought was “I’ve been playing this so much that it’s leeching into my characters.”

But THEN I thought about the backstory for Elle and Reynard: rebuilding Buffalo, complete with farms. I thought about the backstory for the Planners: (they started out as) hippy survivalists, with farming, including urban farming. Dig far enough into many of my settings (not, say, Dragons next Door), and you find gardens, farms,and rebuilding buildings: reclaiming, generally, unused or underused land.

The thing is, for all that games like Farmville and Civ, Sim City and Carcasoone are immensely engrossing games, part of why I play them so intensely has to do with how they speak to me. They’re world-building games, creating something out of nothing and making it work to your own plan.

Brb, my electronic cows need feeding.

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